Unnamed Retro Shooter
A prototype for a retro inspired fast-paced shooter
Introduction to the project
I made this project since I wanted to experiment more with the mechanics of our Ultrakill vertical slice project but I thought it was best to make a separate project that uses my own movement and shooting scripts from the ultrakill project. This project is currently still in its early prototyping stage but I've got a lot in store for the future of this project.
Dash orbs
This is one of the new additions I added to this game, the dash orb.
When looking at the dashorb it targets it with a target indicator
The way it is able to target something is it first does a spherecast and if an object with the correct tag is in that spherecast then it activates the target indicator
But they are called dash orbs for a reason...
When the player presses "E" the player dashes towards the orb and these can be chained together to go pretty fast
I am excited to see what this game will form once it's further into development.